Voxelrun
HomeFeaturesPricingFAQBlogCompareLegal
Sign inGet started free
Voxelrun

Your server starts when someone joins and stops when everyone leaves. You pay for the hours in between, and the first 10 GB of storage are free.

Servers run on our own AMD Ryzen 9 bare metal in the EU.

Product

  • Minecraft server hosting
  • Wake-on-join
  • Server migration
  • Features
  • Pricing
  • Modpack hosting
  • Guides
  • Compare
  • Refer a friend
  • FAQ

Company

  • Imprint
  • Contact

Legal

  • Terms of Service
  • Privacy Policy
  • Cookie Policy
  • Refund Policy
  • Acceptable Use
  • Data Processing Addendum

© 2026 VoxelRun. All rights reserved.

Wake-on-join

A Minecraft server that starts when someone joins.

Turn on wake-on-join and the server takes care of itself. It goes to sleep when the last player leaves, wakes up when somebody connects, and you pay for the hours in between. There is no script to maintain and no machine of your own to keep online.

Get started freeSee how it works

1000 free credits when you verify your account, no card required

A sleeping server costs €0 of compute

1000 free credits to start
Refer a friend → 2000 credits each
AMD Ryzen 9 bare metal
EU data residency
Your own yourname.voxel.run
Secure checkout by Paddle
DDoS-protected network
Free 30-day backups
1000 free credits to start
Refer a friend → 2000 credits each
AMD Ryzen 9 bare metal
EU data residency
Your own yourname.voxel.run
Secure checkout by Paddle
DDoS-protected network
Free 30-day backups

The loop

Starts on join. Stops when empty. You pay in between.

Set it up once per server. Everything after that is automatic.

1/4

Everyone logs off

When the server sits empty for a while, idle auto-stop shuts it down. You choose the delay, anywhere from 5 minutes to 24 hours, and compute billing stops the moment it does.

2/4

It sleeps without disappearing

A sleeping server keeps its hostname and port. In the in-game server list it stays green and shows "💤 sleeping — join to wake it up", so your friends can see it's still there.

3/4

A join wakes it

When someone connects, the server starts on its own. Smaller servers hold the connection while the world boots and the player usually walks straight in. Bigger modpacks show a short message asking the player to rejoin in a minute.

4/4

You pay for play, not for idle

Compute is metered only while the server runs, with no rounding up to the hour. Storage is billed separately, and the first 10 GB are free, so a typical friends server sleeps at no cost at all.

Your rules

You stay in control of who wakes it.

Waking a server spends your credits, so the feature stays off until you decide otherwise.

A per-server switch

Wake-on-join is enabled per server and off by default. You can flip it on in the panel at any time, or already when creating the server, which then waits asleep for its first player.

Whitelist-gated waking

With the whitelist on, only whitelisted players can wake the server. Anyone else just sees the sleeping message and your balance stays untouched.

A wake link for the group chat

If you prefer a button, generate an anonymous wake link and pin it in Discord. Whoever has the link can start the server from a browser, without an account or a Minecraft client, and you can revoke it whenever you like.

FAQ

Wake-on-join, answered

Most worlds boot in about half a minute. The joining player's connection is held during the first part of the start, so a vanilla or lightly modded server usually comes up in time and the player lands in the game without doing anything. Heavier modpacks take longer, so the first player gets a short message asking them to rejoin in about a minute while the server finishes starting.

Keep reading

  • How to get a server that starts when someone joins
  • Pricing
  • All features
  • Minecraft server hosting

Ready when you are

Start your first server in minutes.

Sign up, verify your account, use your free credits, and start a server from the dashboard.

Get started freeRead the FAQ